Event Contest
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Re: Event Contest
Forby you know im going crush you like always XD[GM+]Forby wrote:Forbys two famous events:
Fight the Evil GMs
&
Survival of the Fittest: Party style
let's try fight the big boss
Guest- Guest
Re: Event Contest
Simple as pie, this event is a search for something/mob and destroy it as fast as you can. This event maybe happening every day, its simple Smile ok ill explain simply for simple people:
1 - a Admin/CSR/CL will announce that the event will be happening so either by roar or by GM Notice (red notice)
2 - Then a Admin/CSR/CL will say that there will be a time limit if any,
3 - Then a Admin/CSR/CL will be saying you have 5minutes - 10 minutes to prepare your selves.
4 - Then a Admin/CSR/CL will announce that the event has started
5 - Then a Admin/CSR/CL will announce the hint/Clue.
6 - Kill the monsters (Boss and Some Related Monsters i.e - Mara, Mara Pirates)
7 - If the Host thinks that you have done well you will get a prize (Event Treasure Chests or something)
8 - Then the host will announce the Next round would happen in some time.
The Rules are;
Always in a Town
No Cheeting,
Those are the rules.
1 - a Admin/CSR/CL will announce that the event will be happening so either by roar or by GM Notice (red notice)
2 - Then a Admin/CSR/CL will say that there will be a time limit if any,
3 - Then a Admin/CSR/CL will be saying you have 5minutes - 10 minutes to prepare your selves.
4 - Then a Admin/CSR/CL will announce that the event has started
5 - Then a Admin/CSR/CL will announce the hint/Clue.
6 - Kill the monsters (Boss and Some Related Monsters i.e - Mara, Mara Pirates)
7 - If the Host thinks that you have done well you will get a prize (Event Treasure Chests or something)
8 - Then the host will announce the Next round would happen in some time.
The Rules are;
Always in a Town
No Cheeting,
Those are the rules.
Guest- Guest
Re: Event Contest
I expect that this event has already been thought of, but i'll mention it anyway. GM's select 10-15 players, those players make Lv1 alts, they get warped to a random empty map (Or a map emptied of it's monsters which doesn't get used, like Helga's Tomb), GM's come to the map and spawn monsters for them to level off. First to a certain level wins. There could be waves, and exp bonuses (1.5x exp for the next wave) for killing the monsters in a certain time. If you die, you're out. Set up a skill merchant to sell them skills, and they can sell the money they get from the drops from the monsters. Don't allow parties, simply because a party grinding will level faster than a solo grinder. They'll also take more mobs from the solo grinder.
Another idea, find a large open map and put three trees in it, large ones that a player can walk through, or at least hide in. Let the GM hide in one, and the players have to guess which one they're hiding in; left, middle or right. Incorrect guesses gets you warped back to the closest city.
How about making an event using the giant roulette thing from the second Lv60 job quest? Select 10-15 players, warp them to a certain place where the roulette is, then the GM spins it and the players guess what number will win. 3 incorrect guesses loses. You'll need another GM to take note of the guesses from players.
That's my suggestions. :/
Another idea, find a large open map and put three trees in it, large ones that a player can walk through, or at least hide in. Let the GM hide in one, and the players have to guess which one they're hiding in; left, middle or right. Incorrect guesses gets you warped back to the closest city.
How about making an event using the giant roulette thing from the second Lv60 job quest? Select 10-15 players, warp them to a certain place where the roulette is, then the GM spins it and the players guess what number will win. 3 incorrect guesses loses. You'll need another GM to take note of the guesses from players.
That's my suggestions. :/
Guest- Guest
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